Wolfpack's first game is a pretty ambitious one. On the surface may seem like just another fantasy-based online RPG. But once you delve into the game a bit, you realize just how unique it actually is.
Rather than focusing on pre-scripted conflict, the world of actually encourages players to find reasons to fight against each other. To enhance and enliven this conflict, Shadowbane lets players join large, player-run guilds and alliances. The guilds are in charge of building and defending the various towns around the world of Shadowbane (and sacking those of rival guilds).But before anyone can even think about building a city or hosting a guild, they have to be in possession of a seed, a seed that will grow in to one of the game's Trees of Life. To get the full scoop on this powerful plant, we asked the Shadowbane guys to provide us with more detail. Trees of Life A Tree of Life is, quite literally, the beating heart of any guild city: they place the City on the World Map, serve as a respawn point after death, and they can also heal buildings and city assets damaged during a siege.
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A Guild's fortunes and destiny are tied to the fate of its Tree of Life. Acquiring a Tree of Life Trees of Life offer Guilds the chance to build true cities and literally leave their mark on the face of the Shadowbane game world.
Like all other buildings and city assets, players can plant a Tree by activating a Guild Seed, a magical stone acorn. Guild Seeds are available for purchase from some vendors, or can be found through adventure. Guild Seeds are Shadowbane's most precious commodity, however, and will never be common or easy to acquire.
Placing a Tree of Life Trees of Life, like any other asset, cannot be placed just anywhere: terrain and some zone-level restrictions apply. Unlike other city assets, every Tree of Life has an influence radius surrounding it, and the influence zones of two Trees cannot overlap. Additionally, while any character might acquire or hold a Guild Seed, only the Guild Leader of an Errant or Sworn Guild can activate the seed and turn it into a fully functioning Tree of Life. Tree of Life Healing Pools Every Tree of Life has a quantity of energy that can, when properly directed, restore integrity to damaged buildings and city assets. A Tree of Life could, in theory, extend 1% of its power to 100 buildings, healing them slowly, or concentrate all its power on one asset, rendering it virtually invulnerable. As a Guild prospers and the Rank of its Tree of Life increases, the amount of integrity healed by each percentage point also increases.
Trees of Life can only repair buildings within their zone of control, and will only heal buildings if properly managed and controlled. The owner of the Tree of Life can manage the Tree's healing pool by establishing Healing Contracts with its guild members. Healing Contracts While a Tree manager can decide to give away the Tree's energy and protection for nothing, they are never required to do so.